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Colloquia Archive

Where Do Designs Come from and How Can We Get There?

December 12, 2008

Abstract

Good design involves choices in four areas: means, ends, beneficiaries, and evaluations. Summative evaluations depend on context but need not be an arbitrary set of decisions. A system will be presented for approaching interaction design with six meta-principles: commitment, receptiveness, expressiveness, inclusiveness, credibility, and improvability. Existing and novel approaches to interaction design are combined into a coherent framework that can balance the need to support the design process with the realities of situated practices. Novel approaches from such a worth-centred development (WCD) framework include worth maps, worth webs, worth boards, user experience frames, element measurement strategies, and direct worth instrumentation.

Biography

Gilbert Cockton is Research Chair in HCI at the University of Sunderland in north east England.  A Fellow of both the Royal Society for the Arts, and the British Computer Society, he has published extensively since 1985, with almost 180 papers, chapters, books, articles, and edited proceedings on usability and accessibility, grounded- and worth/value-centred design, and notations and architectures for interactive software. He has secured funding for research and knowledge transfer projects and infrastructure with a value exceeding $9M since 1997.  He currently leads usability work in the Digital Knowledge Exchange, a UK national project directed at knowledge transfer between university partners and external organisations. He has served in many roles within the international HCI community, including Vice-Chair of IFIP TC13 (2004 06), Chair of British HCI Group (2001-2004), Chair of ACM CHI 2003 and BCS HCI 2000 Conferences, and Secretary of IFIP WG2.7 on user interface engineering (1993-99).  He is Editor Emeritus of the journal Interacting with Computers and on the editorial board of the Journal of Usability Studies.